When the PlayStation 2 slim released in late 2004, I desperately wanted one. Of course, so did every other kid on the block. Those weren’t just the days of golden gaming, they were the days of Need for Speed: Hot Pursuit 2. There was nothing like a game of getting away from the highway patrolmen in a fast car. Even if it wasn’t real, there was a certain thrill to the game. That’s just how the Need for Speed games make you feel: like you’re there, in the car, fighting for freedom of the coastal roads with your Lamborghini Murcielago. Preferably the green one.
Then, last year, the new, revamped Need for Speed: Hot Pursuit came to the iPad and iPhone. I thought it’d be the best day of my life once again. Sadly, while the game was fun, the experience wasn’t as good as the first two in the series and I completed the game within a week. But EA has returned this year with yet another reconditioned title — Need for Speed: Most Wanted. It’s on all the major consoles and iOS, so why not buy it? Well …
I’d like to precursor this review by making it very clear that I’m a huge fan of everything produced by Bjango. They have a unique style of application development that always stands out from the crowd, with a range of excellent software.
With their latest release – Sideways Racing – Bjango is taking a step away from their roots in utility/information apps, producing their first game. Based on the quality of previous work, I was thoroughly excited to give it a try.
Read on to find out a little more about Sideways Racing, and see how it stacks up!