Posts Tagged

business model

Freemium apps have become something of a boom recently. Some of the most popular games on the App Store go by this model, whereby the actual app is “free” but to progress through the game, you’ll need to spend some real cash to actually get anywhere. Hannah Richards wrote an excellent piece arguing why freemium apps are great but now it’s time for me to vent my anger at them and why I won’t be downloading any in the future.

Before I start my rant, let me say that I was a fan of freemium games. I used to play quite regularly on The Sims: Freeplay, The Simpsons: Tapped Out and Pocket Planes (all of which received highly favourable reviews on this site) and I enjoyed it until I realised that I was actually wasting my life, money and, indirectly, my university degree trying to make my Sims to fall in love and get married or get my Bearclaw-P to Stockholm to deliver a valuable batch of screws.


I have reviewed a number of freemium apps during my time here at iPad.AppStorm, and have come to notice that this particular revenue model tends to polarize opinion, with people either strongly for or strongly against it. I fall into the former camp, and firmly believe that the freemium model is a worthwhile addition to the App Store. Want to know why? Hit the jump to find out!