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With over 400,000 apps available for download, the iOS App Store is an unforgiving marketplace, and one in which it can extremely difficult to set your app aside from the rest. Hard to believe then, that such a simple app as Cargo-Bot boasts one of the most unique accolades possible: the first game to be programmed entirely on an iPad.

If that’s not enough to get your attention, I don’t know what is. That fact alone was enough to peak my interest in this relatively simple game, or so it appears upon first glance. In truth, what I found was much more; a deftly created game that packs a real, challenging punch. Intrigued? Let’s find out more. (more…)

The iPad is a great tool for almost anything nowadays but one of the categories that app developers seemingly haven’t delved into is programming. Sure, there are plenty of HTML and Markdown editors out there on the App Store (Byword is a great example of one of these) but for creating iPad apps, you’ll either have to make do with what’s on the App Store or sit down and learn Xcode, which has a steep learning curve and requires plenty of additional knowledge, such as Objective-C.

But now, some smart Australian developer by the name of Simeon Nasilowski has come up with the brilliant idea of being able to program (simple) iPad apps – and all straight from your iPad. Codea (formerly known as Codify) is not only a simple way of designing your own iPad apps but also features plenty of built-in tools and tricks to help make your programming experience a lot more easier and, dare I say it, enjoyable.

Read on after the break for my thoughts.