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I wasn’t one of the guy who latched onto the Grand Theft Auto series when it first hit big in the late 1990s. Instead, I came along in 2002 when Grand Theft Auto: Vice City first was released, and I burned away my 20s trying to get 100% completion on the console title as well as all of its sequels (and eventually, GTA: III). Man did I love that game.

But the GTA series on iOS has been a bit more finicky for me. GTA: III was too difficult to control, and I never saw the appeal in Chinatown Wars. At the time, I chalked it up to my awkwardness with a virtual controller combined with a faulty UI, but Rockstar promised that all that went away with the 10-year anniversary release of GTA: Vice City on iOS. Did they succeed in making the classic game fun to play on a touchscreen device, or is it just more of the same? Let’s find out after the jump. (more…)

It’s difficult to believe that the seminal Grand Theft Auto III was released a decade ago. In the intervening years, the franchise has grown to become a huge and often controversial hit for developers Rockstar Games. Long conspicuously absent from Apple’s computers and devices, Rockstar have recently warmed to the Cupertino company and made all but the most recent of the third-person GTA games available for purchase on the Mac App Store, in addition to making GTA: Chinatown Wars available on iOS.

Even considering Rockstar Games’ recent interest in Apple gaming, an iOS port which offers the full experience of the open world, third-person Grand Theft Auto is something of a welcome surprise and will be hotly anticipated by fans and newcomers both. However, while the iPad is surely powerful enough to handle a ten year old game’s graphics and audio, there remains a big question mark as to whether Grand Theft Auto III can truly be translated to touchscreen controls. Have Rockstar Games pulled it off? Read on to find out.